ShellStorm
Devlog
- June 08, 2026 by BobroFrex#indie, #indie game, #action, #multiplayer, #online multiplayer, #browser game, #html5, #tank, #arena shooter, #top-down, #pvp, #fast-paced, #arcade, #shooter, #web multiplayer, #experimental, #prototype, #devlog, #work in progressToday was all about network efficiency and observability, and it was a big win. We finished and shipped the latest bandwidth migration slice to main, focused on reducing waste while keeping gameplay r... Continue reading
- June 07, 2026 by BobroFrex#mobile-controls, #touchscreen, #dual-stick, #virtual-joystick, #arena-sticks, #responsive-design, #mobile-gaming, #browser-game, #indie-dev, #devlog, #ui-ux, #gameplay-feelWe just shipped a major mobile control update for ShellStorm, focused on making touch gameplay feel natural and responsive. The new system now supports: Dual-stick controls for movement and aiming Aim... Continue reading
- June 07, 2026 by BobroFrex#launch, #release, #devlog, #browser-game, #multiplayer, #local-multiplayer, #lan, #tanks, #action, #arcade, #team-deathmatch, #capture-the-flag, #king-of-the-hill, #control-points, #indie, #webgameShellStorm is officially live on itch.io. This launch is all about fast, chaotic tank battles you can spin up quickly in your browser, especially for local network game nights. The core multiplayer lo... Continue reading